Unity3D

UNITY 3D Unity is a 3D proffesionally designed game devolopment tool used to create 3d games.

GameObjects
GameObjects are anything and everything in your Game!

Simple GameObject meshes

CUBE Mesh

Cube's automaticly have 4 components; transform(Scale-X,Y,Z Rotation-X,Y,Z Position-X,Y,Z) Mesh Filter(Cube), Mesh Renderer(Cast Shadows, Recieve Shadows, Materials,etc.) Box Collider (Size,Radius)

Sphere Mesh

Sphere's automaticly have 4 components; transform(Scale-X,Y,Z Rotation-X,Y,Z Position-X,Y,Z) Mesh Filter(Cube), Mesh Renderer(Cast Shadows, Recieve Shadows, Materials,etc.) Sphere Collider(Radius,Center,Size)

Cylinder Mesh

Cylinder's automaticly have 4 components; transform(Scale-X,Y,Z Rotation-X,Y,Z Position-X,Y,Z) Mesh Filter(Cube), Mesh Renderer(Cast Shadows, Recieve Shadows, Materials,etc.) Capsule Collider (radius,size)

Plane Mesh

Plane's automaticly have 4 components; transform(Scale-X,Y,Z Rotation-X,Y,Z Position-X,Y,Z) Mesh Filter(Cube), Mesh Renderer(Cast Shadows, Recieve Shadows, Materials,etc.) Mesh Collider(convex,smooth sphere collision,etc.)

Capsule Mesh

Capsules automaticly have 4 components; transform(Scale-X,Y,Z Rotation-X,Y,Z Position-X,Y,Z) Mesh Filter(Cube), Mesh Renderer(Cast Shadows, Recieve Shadows, Materials,etc.) Capsule Collider(radius,size)